

There's new music for when you put on the suit as well, but that couldn't really be helped seeing as they weren't allowed to use anything from the original soundtrack. It's a nice way of showing that this thing's actually powered armour, not some bulky hazmat suit that'll slow you down. One change I did like though is that Gordon's movement speed increased when I put the suit on.

To be honest though I didn't notice a difference until I put them side by side, so I'll give them a pass on this. People just can't help tweaking the look of the HEV suit.
#Black mesa research facility pass free
bigger.Īlright, I'm finally free to go wandering around the offices, overhearing the new conversations while trying to find where they've put my HEV suit now. And it looks 'right' as well, they've matched the style of the original game so it doesn't look out of place. It doesn't even have this layout.īut fuck it, right now I don't even care. is fine, but I know what the Black Mesa Research Facility reception lobby looks like from playing Half-Life, and it doesn't look like this. Sharpening up the details, adding more realistic textures etc. When you think you've found them all, look again.To be honest I'm not generally a fan of people reimagining things. There's MANY easter eggs both in the map, and in the VMF.I've lost count of the hours of work it's taken (much to my wife's despair). This map has been my life for longer than I can remember.In order for this map to make it out of production, I've had to circumvent 4 different Source Engine limits and 2 fatal engine errors.At a whopping 317.8% entdata limit, it's the largest and most complex map I've ever created.Adding much more will break the limits, and my sanity. Half-Life Textures, sounds, NPCs, and the Lambda Logo are copyright of Valve Software. You may redistribute this work for non-profit as long as I am given credit where credit is due. This content is protected by the Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0) License. Without further delay, here's what the pack has to offer!Įnjoy my work? Be sure to add me to keep updated on my current projects, and any donations little or small will go towards new hardware and a VR headset so I can continue my work at a higher level. Combined with the faithful Half-Life 1 textures and sounds, it's my rendition of how I imagine the facility as a whole. This map contains over 80 custom models, sounds, and materials that further enhance the roleplay experience. The world is in your hands to do with as you please. Activate the Anti-Mass Spectrometer and test some samples, don the vest and helmet and protect the facility from intruders, have a day off and relax in the dormitories and desert, or brave the dark and foreboding borderworld and get suited up for Xen. Suffice to say all Labs and equipment have a purpose. It is by far the largest Black Mesa Roleplay map ever created on Garry's Mod. I am proud to bring it to the community after months of work. This truly is, the Black Mesa Research Facility. This map, made painstakingly brush by brush, is an example of all my previous work on rp_sectorc, rp_lambdacore, and my work with Tripmine Studios. "Good Morning, and welcome to the Black Mesa Transit System."
